Epic Seven Wiki
Advertisement

Artifacts are bonus items you can equip to boost your character's stats or give them extra abilities.

This page is no longer maintained. For an up to date list of all the artifacts and their descriptions, please visit https://epic7db.com/artifacts

Artifact Name Rank Health Attack Skill
Sword of the Sun 1 9-124 15-197 Increases Attack by 2.0% – 4.0%.
Demon's Pistol 1 12-156 4-62 Increases Critical Hit Chance by 2.0% – 4.0%
Dream Scroll 1 2-31 39-509 Increases Effect Resistance by 2.0% – 4.0%
Biting Wind Star 1 12-156 4-62 Increases Critical Hit Damage by 2.0% – 4.0%
Venus Orb 1 7-93 24-322 Increases Effectiveness by 2.0% – 4.0%
Enhanced Gauntlet 1 2-31 39-509 Increases Defense by 2.0% – 4.0%
Deadly Sword 2 12-165 19-254 Increases Attack by 3.0% – 6.0%
Elf's Bow 2 16-209 6-88 Increases Critical Hit Chance by 3.0% – 6.0%
Staff of Wisdom 2 9-121 32-419 Increases Effectiveness by 3.0% – 6.0%
Fairy's Grimoire 2 3-44 51-674 Increases Effect Resistance by 3.0% – 6.0%
Bloodbead Dagger 2 16-209 6-88 Increases Critical Hit Damage by 3.0% – 6.0%
Firm Shield 2 2-33 41-541 Increases Defense by 3.0% – 6.0%
Grail of Blood 3 14-187 21-280 Recovers Health equal to 10.0% – 20.0% of the caster’s Attack at the start of the turn. Effect is increased by 1.5 times if Health if below 30%.
Egg of Delusion 3 16-210 14-187 Defense increases by 10.0% – 20.0% when Health is above 50%.
Prophetic Candlestick 3 14-187 21-280 20.0% – 40.0% chance to reduce cooldown by 1 turn when attacked. Can be activated once per turn.
Ancient Sheath 3 14-187 21-280 Increases damage dealt by basic skill by 8.0% – 16.0%.
Ranon's Memorandum 3 6-81 5-666 Increases Speed of the caster by 1.0% – 2.0% when they attack. Can stack up to 10 times.
Atma's Portal 3 4-58 58-760 10.0% – 20.0% chance to decrease skill cooldown of all allies by 1 turn at the beginning of the battle.
Alsacian Spear 3 4-58 58-760 Decreases Combat Readiness by 2.5% – 5.0% upon Single Attack.
Labyrinth Cube 3 9-128 36-479 10.0% – 20.0% chance to increase the caster’s Combat Readiness by 15% at the end of the enemy’s turn.
Cursed Compass 3 16-210 14-187 Increases Effectiveness by 25.0% – 50.0% when attacking on the first turn.
Sword of the Morning 3 12-163 28-374 Increases Attack and Speed by 10.0% – 20.0% when Health is below 50%.
Mighty Yaksha 3 9-128 36-479 Increases Attack and Defense by 5.0% – 10.0% when Health is above 50%.
Devil's Brand 3 4-58 58-760 Increases Effect Resistance of all allies by 2.0% – 4.0% at the beginning of the turn. Effect can only stack up to five times.
Goblin's Lamp 3 9-128 36-479 Heals the ally with the lowest Health by 10.0% – 20.0% at the beginning of the battle.
Aqua Rose 3 1-23 65-854 50% chance to grant a barrier to the caster equivalent to 5.0% – 10.0% of Max Health for 1 turn when attacked. Can only grant once every 2 turns.
Ascending Axe 3 18-234 7-93 Increases Critical Hit Chance of the caster by 5% – 10% when an enemy is defeated. Effect can only stack up to 3 times.
Exorcist's Tonfa 3 16-210 14-187 Increases damage dealt by 8.0% – 16.0% when the enemy’s Health is above 50%.
Daydream Joker 3 16-210 14-187 Deals extra damage equivalent to 1.5% – 3.0% of the enemy’s max Health when attacking.
Butterfly Mandolin 3 9-128 36-479 4.0% – 8.0% chance to be granted an extra turn at the end of the next turn when attacked.
Envoy's Pipe 3 4-58 58-760 Decreases damage received by 10.0% – 20.0% when Health is below 50%. When this effect is granted more than once, only the strongest effect is applied.
Timeless Anchor 3 8-105 44-573 Has a 25.0% – 50.0% chance to dispel one debuff when attacked.
Forest Totem 3 1-23 65-854 Has a 10.0% – 20.0% chance to grant continuous healing for 2 turns when attacked. Can be activated once every 2 turns.
Oath Key 3 12-163 28-374 Decreases chance of missing by 10.0% – 20.0%.
El's Fist (warrior) 4 12-160 45-592 As Health decreases, Defense and Speed increase by up to 25.0% – 50.0%.
Hell Cutter (warrior) 4 18-234 27-358 Attack and Critical Hit Chance increase by 2.0% – 4.0% when each turn ends. Effect is removed after attacking.
Strak Gauntlet (warrior) 4 7-98 63-827 Effect Resistance increases by 30.0% – 60.0% when the caster’s Health is above 50%. When Health is below 50%, effect is halved.
Aurius (knight) 4 7-98 63-827 Increases ally’s Defense by 10% and takes 10% – 20% of the damage suffered by them. Does not overlap with an Artifact providing the same effect.
Adamant Shield (knight) 4 7-98 63-827 Decreases Critical Hit Damage received by all allies by 8.0% – 16.0%. When this effect is granted more than once, only the strongest effect is applied.
Hilag Lance (knight) 4 10-135 55-716 Increases Combat Readiness by 5.0% – 10.0% when an ally is attacked by a single attack.
Moonlight Dreamblade (thief) 4 18-234 27-358 Increases Evasion Chance by 10.0% – 20.0%. After successfully evading, the caster is granted increased Attack.
Elyha's Knife (thief) 4 18-234 27-358 Penetrates Defense by 10.0% – 20.0% when attacking an enemy not at max Health.
Dust Devil (thief) 4 18-234 27-358 15.0% – 30.0% chance to attack again with a basic attack after attacking with a basic attack if the target survives. Can be activated once per turn.
Infinity Basket (ranger) 4 4-61 27-358 Increases allies’ chance of Dual Attack by 7.0% – 14.0% during the caster’s turn. Dual attack will deal 20% more damage.
Sashe Ithanes (ranger) 4 18-234 27-358 Increases Combat Readiness of all allies by 15.0% – 30.0% when the enemy is defeated.
Rosa Hargana (ranger) 4 18-234 27-358 Increases Dual Attack chance by 7.0% – 14.0% and increases Attack by 30% when it’s not the caster’s turn.
Tagehel's Ancient Book (mage) 4 12-160 45-592 Receive 10 – 20 Souls at the beginning of a stage.
Kal'adra (mage) 4 18-234 27-358 If the enemy is debuffed, damage dealt increases by 15.0% – 30.0%.
Sira-Ren (mage) 4 12-160 45-592 25.0% – 50.0% chance to inflict a random debuff for 1 turn when attacking.
Iela Violin (mage) 4 14-185 51-666 Has a 40.0% – 80.0% to dispel one buff from the enemy after attacking.
Water's Origin (soul weaver) 4 7-98 63-827 If damage taken exceeds 20% of max Health, recovers 8% Health and increases Combat Readiness by 10.0% – 20.0%.
Wonderous Potion Vial (soul weaver) 4 7-98 63-827 50.0% – 100.0% chance chance to dispel one debuff from an ally t the beginning of the turn.
Magaraha's Tome (soul weaver) 4 7-98 63-827 Increases the caster’s Combat Readiness by 15.0% – 30.0% when using a skill that does not attack enemies.
Sigurd Scythe (warrior) 5 21-273 32-416 When the caster’s Health is less than 50%, increases Attack by 25% and absorbs 25.0% – 50.0% of the damage dealt as Health.
Durandal (warrior) 5 18-234 43-559 If the caster’s Health is less than 75%, Combat Readiness increases by 8.0% – 16.0% when attacked.
Uberius's Tooth (warrior) 5 21-273 32-416 50.0% – 100.0% chance to inflict additional damage if a critical hit is made upon a Single Attack. Additional damage is proportional to the caster’s Attack.
Holy Sacrifice (knight) 5 9-117 76-988 50.0% – 100.0% chance to be revived with 25% Health after dying. Can only be activated once per stage.
Elbris Ritual Sword (knight) 5 15-195 54-702 10.0% – 20.0% chance to counterattack when an ally is attacked.
Rhianna & Luciella (thief) 5 21-273 32-416 10.0% – 20.0% chance to be granted an extra turn at the end of the turn. Can be activated once per turn.
Wind Rider (thief) 5 21-273 32-416 Casts stealth and increases Attack by 30.0% – 60.0% for 1 turn when the enemy is defeated.
Bloodstone (ranger) 5 21-273 32-416 Heals the ally with lowest Health by 13.0% – 26.0% of damage dealt.
Song of Stars (ranger) 5 15-195 54-702 50.0% – 100.0% chance for an enemy to become targeted for 2 turns after a Single Attack. Damage dealt on targeted enemies is increased by 15%.
Otherwordly Machinery 5 21-273 32-416 AoE Attack damage increases by 8.0% – 16.0%.
Abyssal Crown (mage) 5 15-195 54-702 12.0% – 24.0% chance to sun the enemy for 1 turn when attacking.
Etica's Scepter (mage) 5 18-234 43-559 25.0% – 50.0% chance to decrease skill cooldown by an additional turn at the beginning of the turn.
Time Matter (mage) 5 18-234 43-559 Reduces skill cooldown by 1 turn when an enemy is killed and increases the damage of the next attack by 18.0% – 36.0%. Can only be activated once per skill.
Chatty (mage) 5 18-234 43-559 50.0% – 100.0% chance to be granted a barrier for 2 turns after being attacked, if attack caused Health to fall below 50%. Barrier strength is proportional to Attack. Can be activated once every 2 turns.
Rod of Amaryllis (soul weaver) 5 9-117 76-988 Heals the ally with lowest Health by 12.0% – 24.0% when using a non-attack skill.
Shimadra Staff (soul weaver) 5 15-195 54-702 Increases the effect of all healing received by an ally by 20.0% – 40.0%. Does not overlap with an Artifact providing the same effect.
Sword of Judgment (ranger) 5 32-416 21-273 10.0% – 20.0% chance to attack again with a Basic Attack if the target survives a single attack. Can only be activated once per turn.

Sources:

https://www.touchtapplay.com/epic-seven-guide-to-all-artifacts-in-the-game/

Advertisement